

The player needs to purchase them in the Merchant’s shops before being able to use them. However, 3D icons can still be seen above guarded objects, including the literal lock.Ĭombos are special attacks which allow for more efficient fighting. The remaster uses static images instead of 3D models in the HUD, for both remastered and Retro visuals. If the player dies in the middle of such a battle, their progress in the battle will be reset. Once the enemies have been defeated, the icon will disappear from the HUD, the red glow from the object, and the player can now freely use it. Sometimes the icon shows the exact kind of enemy.

A formation or a War Machine always count as one enemy. The number shows how many enemies are left to defeat. When the player enters such a battle, the object becomes unusable and is surrounded with a red glow, meanwhile a 3D icon with a number appears in the HUD on the right.

The game has many necessary battles, where the player needs to defeat all or a specific type of enemies in the area who guard important objects. Some enemy types shield themselves, and the player needs to repeatedly hit their shields before they can start dealing direct damage. In some battles, the player can use cannons to instantly defeat single enemies and damage Roman formations. In the remaster's new visuals, the glow is replaced with a white lightning bolt icon, which flashes red, and bombs do not have any indication of how soon they will explode. Lions and some pushers strike fast, and certain pushers in Helvetia strike instantly. This way the player can determine when they can attack the enemy or move away from his attack.
#Asterix and obelix romastered Pc#
The PC keys are remappable.Īs the enemy is preparing to attack the player, a green glow will appear on him, which changes to yellow, then to red before he attacks. The PC version uses icons which represent actions and not the actual keys. If Dogmatix is swimming when the key is pressed, he will do nothing (e.g. If a disarmed enemy is about to get the weapon again, a blue sign will appear above him (no indication in the remaster). Launch Dogmatix - Order Dogmatix to bite an enemy, stunning him.Įnemies of the Basic Enemy type (except lions) drop their weapons when bitten, and shiver in fear for a few seconds before picking up the weapons again.If the player hits a thrown enemy by swinging another enemy, an x10 Multiplier will spawn. If the player jumps and hits a thrown enemy in the air, an x3 Multiplier will spawn. If the CPU-controlled character throws an enemy into the water, he will die. If he has already caught an enemy, pressing the key will make him throw the enemy. Sometimes the CPU-controlled character grabs an enemy automatically and throws him towards the player-controlled character in a few seconds. Launch Obelix - Order the NPC companion (mostly Obelix) to grab an enemy.In the remaster the player dashes for a much longer distance. The player can also do this to use slingshots or stand on the very edge of a platform. Sometimes the player can push enemies to move through locations faster. If Asterix does this after drinking the magic potion, he will defeat the enemy instantly. The player should be careful with this, as they may push multiple enemies at the same time, and they do not always stop preparing an attack. Targeted Attack - Push an enemy away by dashing.Lions are hard to grab due to extremely short stun time. Only enemies of the Basic Enemy type can be grabbed. Grab - Grab a stunned/disarmed enemy and swing him around to hit nearby enemies, then throw him away to defeat him.Įnemies who get hit like this will lose a health point on every hit until left with only one, and need to be finished off with another attack.Lions are stunned for only a split second. The enemy will become stunned after the hit for a brief time, unless he is shielding himself. The player will use the following keys in combat:
